Used to align the view relative to the layout parent region it resides in.
Can be used to adjust the alpha color of this view and all its children. E.g. used for fade in/out animations. Is separate from and different from the background color of the view as it affects the children as well.
|AlternateRows||bool||Indicates if the rows should alternate in style.|
Boolean indicating if the Row style should alternate between "Default" and "Alternate".
|BackgroundColor||Color||Background color of the view.|
Background color of the view.
|BackgroundImage||SpriteAsset||Background image sprite.|
The sprite that will be rendered.
|BackgroundImageEventAlphaThreshold||float||Alpha threshold for letting through events.|
The alpha threshold specifying the minimum alpha a pixel must have for the event to be passed through.
|BackgroundImageFillAmount||float||Background image fill amount.|
Amount of the Image shown when the Image.type is set to Image.Type.Filled.
|BackgroundImageFillCenter||bool||Indicates if center should be filled.|
Boolean indicating whether or not to render the center of a Tiled or Sliced image.
|BackgroundImageFillClockwise||bool||Indicates if the image should be filled clockwise.|
Whether the Image should be filled clockwise (true) or counter-clockwise (false).
|BackgroundImageFillMethod||FillMethod||Background image fill method.|
Indicates what type of fill method should be used.
|BackgroundImageFillOrigin||int||Background image fill origin.|
Controls the origin point of the Fill process. Value means different things with each fill method.
|BackgroundImageMaskable||bool||Indicates if the image is maskable.|
Indicates if the background image graphic is to be maskable.
|BackgroundImageOverrideSprite||SpriteAsset||Background image override sprite.|
Set an override sprite to be used for rendering. If set the override sprite is used instead of the regular image sprite.
|BackgroundImagePreserveAspect||bool||Preserve aspect ratio.|
Indicates whether this image should preserve its Sprite aspect ratio.
|BackgroundImageType||Type||Type of background image.|
The type of the image sprite that is to be rendered.
|BackgroundMaterial||Material||Background image material.|
Background image material.
Specifies the base directory to be used by the view and its children. The base directory is used when loading resources such as sprites, fonts, etc.
|BasedOn||string||Based on style.|
Used in style definition to specify which style it's based on.
|CanDeselect||bool||Indicates if items can be deselected by clicking.|
A boolean indicating if items in the data grid can be deselected by clicking. Items can always be deselected programmatically.
|CanMultiSelect||bool||Indicates if more than one list item can be selected.|
A boolean indicating if more than one data grid item can be selected by clicking or programmatically.
|CanSelect||bool||Indicates if items can be selected by clicking.|
A boolean indicating if items can be selected by clicking. Items can always be selected programmatically.
|ColumnHeaderTextAlignment||ElementAlignment||Column header text alignment.|
The alignment of the column header text. If set the alignment is applied to all column header that doesn't have a custom alignment set.
|ColumnHeaderTextMargin||ElementMargin||Column header text margin.|
The margin of the column header text. If set the text margin is applied to all column headers that doesn't have a custom text margin set.
|ColumnSpacing||ElementSize||Spacing between columns.|
Specifies the spacing that should be between columns.
|ColumnTextAlignment||ElementAlignment||Column text alignment.|
The alignment of the column text. If set the alignment is applied to all columns that doesn't have a custom alignment set.
|ColumnTextMargin||ElementMargin||Column text margin.|
The margin of the column text. If set the text margin is applied to all columns that doesn't have a custom text margin set.
|Height||ElementSize||The height of the view.|
Specifies the height of the view either in pixels or percents.
|HideFlags||HideFlags||Hide flags for the game object.|
Bit mask that controls object destruction, saving and visibility in editor.
|Id||string||The ID of the view.|
Specifies a unique ID for the view. Used to map the view to reference fields on the parent view model. Provides a way to reference the view in data bindings. Is used as selectors in styles.
|IsActive||bool||Indicates if the view is enabled.|
Activates/deactivates the view. If set to false in this or in any parent view, all components are disabled, attached renderers are turned off, etc. Any components attached will no longer have Update() called.
|IsDestroyed||bool||Indicates if the view has been destroyed by GameObject.Destroy().|
|IsDynamic||bool||Indicates if the view has been created dynamically.|
|IsInitialized||bool||Gets or sets bool indicating if the view has been initialized.|
|IsScrollable||bool||Indicates if the list of rows are scrollable.|
Boolean indicating if the list of rows is to be scrollable.
|IsTemplate||bool||Indicates if this view is to be used as a template.|
A template view is used to create dynamic instances of the view. Used by certain views such as the List and TabPanel.
|IsVisible||bool||Indicate if the view is visible.|
Can be used to adjust the visiblity of the view. If set to false the view is made invisible but unlike when deactivating the view, invisible views are still is active and takes up space.
Provides a mechanism to bind to dynamic list data. The item is set, e.g. by the List view on the child views it generates for its dynamic list data. The Item points to the list item data the view is associated with.
|Items||IObservableList||User-defined data grid data.|
Can be bound to an generic ObservableList to dynamically generate data grid items based on a template.
|LayoutRoot||UserInterface||Gets layout root canvas.|
|ListAlignment||ElementAlignment||Data grid list alignment.|
Specifies the alignment of the data grid list.
|ListColor||Color||Data grid list image color.|
The color of the data grid list image.
|ListContentAlignment||ElementAlignment||The alignment of data grid list items.|
If the data grid list items varies in size the content alignment specifies how the data grid list items should be arranged in relation to each other.
|ListContentMargin||List||Data grid list content margin.|
Sets the margin of the data grid list mask view that contains the contents of the data grid list.
|ListHeight||ElementSize||Data grid list image height.|
Specifies the height of the data grid list image either in pixels or percents.
|ListImage||SpriteAsset||Data grid list image sprite.|
The sprite that will be rendered as the data grid list.
|ListImageType||Type||Data grid list image type.|
The type of the image sprite that is to be rendered as the data grid list.
|ListMargin||ElementMargin||Data grid list image offset.|
Specifies the offset of the data grid list image.
|ListMaskAlignment||List||List mask alignment.|
Specifies the alignment of the list mask.
|ListMaskColor||List||List max image color.|
The color of the list max image.
|ListMaskHeight||List||The height of the list mask image.|
Specifies the height of the list mask image either in pixels or percents.
|ListMaskImage||List||List max image sprite.|
The sprite that will be rendered as the list max.
|ListMaskImageType||List||List max image type.|
The type of the image sprite that is to be rendered as the list max.
|ListMaskMaterial||List||List max image material.|
The material of the list max image.
|ListMaskOffset||List||The offset of the list mask image.|
Specifies the offset of the list mask image.
|ListMaskShowGraphic||List||Indicates if list mask should be rendered.|
Indicates if the list mask, i.e. the list mask background image sprite and color should be rendered.
|ListMaskWidth||List||The width of the list mask image.|
Specifies the width of the list mask image either in pixels or percents.
|ListMaterial||Material||Data grid list image material.|
The material of the data grid list image.
|ListOffset||ElementMargin||Data grid list image offset.|
Specifies the offset of the data grid list image.
|ListOrientation||ElementAlignment||Data grid list orientation.|
Specifies the orientation of the data grid list.
If data grid list items has SortIndex set they can be sorted in the direction specified.
|ListSpacing||ElementSize||Spacing between data grid list items.|
The spacing between data grid list items.
|ListWidth||ElementSize||Data grid list image width.|
Specifies the width of the data grid list image either in pixels or percents.
Determines the size of the content region relative the view's width and height. Adding margins to a view does not change its width or height.
Determines the offset of the content region relative to the view's position.
|OffsetFromParent||ElementMargin||View offset from parent.|
Used by parent views to adjust the positioning of its children without affecting the internal offset of the children.
Used to override the layouting logic of inherited views and set the specified height.
Used to override the layouting logic of inherited views and set the specified width.
|Pivot||Vector2||View pivot position.|
The normalized position that the view rect transform rotates around.
|Position||Vector3||Position of the view.|
The local position of the view in relation to the layout parent view transform.
|PropagateChildLayoutChanges||bool||Indicates if the view propagates child layout changes.|
Boolean indicating if view propagates child layout changes. Generally set to true whenever a view adjusts its size to child layout changes.
|RaycastBlockMode||RaycastBlockMode||Indicates when raycast should be blocked.|
Enum indicating when raycasts should be blocked by the view.
|Rotation||Quaternion||Rotation of the view.|
The local rotation of the view in relation to the layout parent view transform. Stored as a Quaternion but specified in XUML as euler angles.
|Scale||Vector3||Scale of the view.|
The scale of the view in relation to the layout parent view transform.
|SelectedItem||object||Selected list item.|
Set when the selected data grid item changes and points to the user-defined item data.
|SortIndex||int||View sort index.|
The sort index is used by views such as Group and List to sort its child views.
View state name. Determines state values to be applied to the view. All views start out in the "Default" state and when the state changes the values associated with that state are applied to the view.
|Style||string||The style of the view.|
Used as selector by the styles. Specifies the name of the style that is to be applied to the view and any children that explicitly inherits its style. The style is applied when the view is created (usually in the editor as the XUML is processed).
|Theme||string||The theme of the view.|
Specifies the name of the theme that is applied to the view and its children. The theme determines which set of styles are to be considered when applying matching styles to the view.
Specifies the user-defined unit size to be used by the view and its children. Used when element size is specified in user-defined units to convert it into pixels.
|UpdateBackground||bool||Indicates if background is updated.|
If set to false the background image and color is not updated by the view. Is used when the background updates is done elsewhere.
|UpdateRectTransform||bool||Indicates if rect transform is updated.|
If set to false the rect transform is not updated by the layout logic. It is used when layouting is done elsewhere.
|UseListMask||bool||Indicates if a list mask is to be used.|
Boolean indicating if a list mask is to be used.
|Width||ElementSize||The width of the view.|
Specifies the width of the view either in pixels or percents.
|Cancel||none||Cancel view action.|
Triggered by the EventSystem when a cancel event occurs.
|Deselect||none||Deselect view action.|
Triggered by the EventSystem when another view is selected.
|Drop||none||Drop view action.|
Triggered by the EventSystem when the view accepts a drop.
|Move||none||Move view action.|
Triggered by the EventSystem when a move event occurs.
|Click||none||Click view action.|
Triggered by the EventSystem when the user clicks/touches on the view.
|BeginDrag||none||Drag view action.|
Triggered by the EventSystem when the user presses mouse on and starts to drag over the view.
|EndDrag||none||End drag view action.|
Triggered by the EventSystem when the user stops dragging mouse over the view.
|Drag||none||Drag view action.|
Triggered by the EventSystem as the user drags the mouse over the view.
|InitializePotentialDrag||none||Initialize potential drag view action.|
Triggered by the EventSystem as the user initiates a potential drag over the view.
|MouseDown||none||Mouse down view action.|
Triggered by the EventSystem when the mouse/touch presses down over the view.
|MouseEnter||none||Mouse enter view action.|
Triggered by the EventSystem when the mouse enters the view.
|MouseExit||none||Mouse exit view action.|
Triggered by the EventSystem when the mouse exits the view.
|MouseUp||none||Mouse up view action.|
Triggered by the EventSystem when the mouse/thouch releases over the view.
|Scroll||none||Scroll view action.|
Triggered by the EventSystem when the user scrolls when the view is selected.
|Select||none||Select view action.|
Triggered by the EventSystem when the view is selected.
|Submit||none||Submit view action.|
Triggered by the EventSystem when the user submits while view is selected.
|UpdateSelected||none||Update selected view action.|
Triggered by the EventSystem when the object associated with this EventTrigger is updated.
|Activated||none||Activated view action.|
Triggered every time the view is activated. Also triggered once the view is intialized if it starts out activated.
|Deactivated||none||Deactivated view action.|
Triggered every time the view is deactivated. Also triggered once the view is intialized if it starts out deactivated.
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